<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5020895</id><updated>2011-04-21T18:35:58.924-05:00</updated><title type='text'>Lost and Found: Annex</title><subtitle type='html'>Amber related, life related, you name it, we've got it.  Welcome to the Lost and Found.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://lostandfoundannex.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default?start-index=101&amp;max-results=100'/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>131</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5020895.post-112010889780000750</id><published>2005-06-30T00:21:00.000-05:00</published><updated>2005-06-30T00:21:37.806-05:00</updated><title type='text'></title><summary type='text'>On July 1, I intend to renew my commitment to post gaming related information on this blog.That's my intention, anyway.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/112010889780000750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/112010889780000750'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2005_06_01_archive.html#112010889780000750' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-111499346265611706</id><published>2005-05-01T19:23:00.000-05:00</published><updated>2005-05-01T19:24:22.656-05:00</updated><title type='text'></title><summary type='text'>It's been close to a year since I last posted here.  I'm not sure at this time whether I'm going to continue my commitment to this blog, or let it lapse.  We'll see.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/111499346265611706'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/111499346265611706'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2005_05_01_archive.html#111499346265611706' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-108579818359674078</id><published>2004-05-28T21:31:00.000-05:00</published><updated>2004-05-28T21:37:13.696-05:00</updated><title type='text'></title><summary type='text'>WISH 98: What’s New?What are three games or settings that you’ve bought or seen recently (in stores or previews) that you’d really like to try? What interests you about them and why?Short and sweet today:Nobilis - Don't have, but I'm curious what the system's like.Paranoia XP - Because I'm determined to get my boyfriend to run it for me after all the tales he's told me of Paranoia games.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108579818359674078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108579818359674078'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_05_01_archive.html#108579818359674078' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-108535952149761356</id><published>2004-05-28T02:21:00.000-05:00</published><updated>2004-05-28T21:30:21.793-05:00</updated><title type='text'></title><summary type='text'>WISH 97: Bitch Bitch BitchWhat’s your take on player bitching/venting: complaints intended to relieve player stress and not to actually change things in the game? When and where and to whom is it appropriate? How should players and GMs handle it?Okay, I've spent several days trying to puzzle out my answer to this.  I'm not going to deny that I've been watching the thread on SoA from the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108535952149761356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108535952149761356'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_05_01_archive.html#108535952149761356' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-108310867685718886</id><published>2004-04-27T18:31:00.000-05:00</published><updated>2004-04-27T18:35:24.810-05:00</updated><title type='text'></title><summary type='text'>Combat ThoughtsThis is kind of a ramble, so bear with me if you want to read.I was thinking earlier about my various non-D&amp;D characters and how they're similar and different.The main similarity between many of them is a distaste for combat.  My first character, Callisto (VtM, Toreador), cowered in a phone booth rather than fight - and when she finally had to fight, had no weapon and ended </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108310867685718886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108310867685718886'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_04_01_archive.html#108310867685718886' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-108295814773282483</id><published>2004-04-26T00:42:00.000-05:00</published><updated>2004-04-26T00:46:33.390-05:00</updated><title type='text'></title><summary type='text'>I just finished cleaning up this blog somewhat.The next set of goals are to update my links into active characters, inactive characters, and other links, and to catch up on Game WISHes some time before Friday.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108295814773282483'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108295814773282483'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_04_01_archive.html#108295814773282483' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-108005930110460104</id><published>2004-03-24T01:18:00.000-06:00</published><updated>2004-05-28T21:43:13.840-05:00</updated><title type='text'></title><summary type='text'>DeirdreThe lady came up 2 places in the last 24 hours, so I thought I'd talk a little about her in my now-defunct game.She survived the fall into the Abyss by sheer tenacity and a healthy dose of luck.  As the Unicorn retrieved the Jewel, Deirdre had the presence of mind to grab the Unicorn, hoping that She would effect a rescue.  The Unicorn did so in a backhanded fashion, carrying Deirdre </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108005930110460104'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108005930110460104'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_03_01_archive.html#108005930110460104' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-108010506029398118</id><published>2004-03-23T23:11:00.000-06:00</published><updated>2004-03-23T23:14:22.543-06:00</updated><title type='text'></title><summary type='text'>Okay, I don't know if this is a clever idea or not...  But consider.What if there's a sort of cost penalty for learning a skill or ability from someone less Real than an Amberite?  Say you learn enough Warfare to increase your score by 2.  If you learned it from Benedict, it'd cost 2.  If you learned it from an Immortal in the Highlander universe, it might cost you 2.5 or 3.  If you learned it </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108010506029398118'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/108010506029398118'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_03_01_archive.html#108010506029398118' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107751249381019353</id><published>2004-02-22T23:01:00.000-06:00</published><updated>2004-02-22T23:04:16.560-06:00</updated><title type='text'></title><summary type='text'>WISH 85: Character InspirationsWhat inspires you to create characters? Do you have partially-developed characters in mind for use when you get into a new campaign? Do you shop characters around, or do you come up with new characters when you get into a campaign? Why? If you GM, are you bothered by receiving a solicitation for a ?generic? character, or does it enthuse you to get a solid proposal </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107751249381019353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107751249381019353'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_02_01_archive.html#107751249381019353' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107750553902368078</id><published>2004-02-22T21:05:00.000-06:00</published><updated>2004-02-22T21:13:46.530-06:00</updated><title type='text'></title><summary type='text'>Thought I'd share some bits and pieces from the game I'm GM'ing for my boyfriend.  I'm having way too much fun with Bleys..."Baynard was this huge black stallion Dworkin sometimes rode," Bleys says, shifting to a more comfortable position.  "Other times, we'd run into him in Arden or in Shadow. Sometimes it seem'd he traveled along a filmy black road. Sometimes it seem'd he traveled along </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107750553902368078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107750553902368078'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_02_01_archive.html#107750553902368078' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107672756094150839</id><published>2004-02-13T20:59:00.000-06:00</published><updated>2004-02-13T22:05:40.936-06:00</updated><title type='text'></title><summary type='text'>WISH 84: Five GamesWhat five games would you love to run/play if you had a willing group and a weekly time slot?Paranoia - My boyfriend has been touting this one, and I'm curious now.Star Wars - I had fun the one time I played SW d20, and I'm curious about the non-d20 version, too.  Changeling - I really miss the Changeling game I was in; I would dearly love to play in another one.Something </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107672756094150839'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107672756094150839'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_02_01_archive.html#107672756094150839' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107604893920129932</id><published>2004-02-06T00:28:00.000-06:00</published><updated>2004-02-13T20:57:39.590-06:00</updated><title type='text'></title><summary type='text'>I'm slowly working up a system of sorcery for Amber.  Very slowly.I've got some basic concepts worked out, and I also got distracted working out grimoire notation (if one's tastes run towards grimoires...).  This is just a basic, sketchy preview.  (Comments definitely welcome!)The basic elements the sorcery is based on are sky, sea, and stone (*grin* And yes, I owe a debt of inspiration to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107604893920129932'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107604893920129932'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_02_01_archive.html#107604893920129932' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107492442827754361</id><published>2004-01-24T00:07:00.000-06:00</published><updated>2004-01-24T00:09:11.293-06:00</updated><title type='text'></title><summary type='text'>WISH 82: Three Word SummarySum up one or more games that you GM or play in 10 words or less. (Three is best, but not everybody is that pithy.) Don?t restrict yourself to current games if you have great ones in the past.In order of increasing succinctness:Lost and Found (Amber, GM): Things found are not always wanted.The Changeling game: Wasn't there a kid to find...?The evil party D&amp;D game:</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107492442827754361'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107492442827754361'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_01_01_archive.html#107492442827754361' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107473043717233374</id><published>2004-01-21T18:13:00.000-06:00</published><updated>2004-01-21T18:19:03.686-06:00</updated><title type='text'></title><summary type='text'>WISH 81: My Favorite SystemWhat's your favorite game system, and why? What things don't you like about it? How much do you have to "jigger" it from published rules and why?I have to admit that I'm with Jvstin and Arref on this one.  Amber, all the way.My big, fat, happy feeling about Amber comes from the fact that I don't have to remember what difficulty things are!  No "Was the base </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107473043717233374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107473043717233374'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_01_01_archive.html#107473043717233374' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107440212135110556</id><published>2004-01-10T22:57:00.000-06:00</published><updated>2004-01-17T23:03:56.436-06:00</updated><title type='text'></title><summary type='text'>Well, Lost and Found is unfortunately dead.One of my two players quit; she said she didn't have time for the game any more.  I don't feel comfortable letting someone else play when the game was already near it's end.  I don't want to subject anyone I don't know well to my skimpy descriptions until I retrain myself to describe things again.  The plot will fall apart with only one person playing,</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107440212135110556'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107440212135110556'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_01_01_archive.html#107440212135110556' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107353533821955219</id><published>2004-01-07T22:15:00.000-06:00</published><updated>2004-01-07T22:17:19.920-06:00</updated><title type='text'></title><summary type='text'>Now combine the two, and add a little spice.What if Avalon was destroyed by primal Chaos, and Corwin was able to hold that Chaos back for a time, before too much of the Shadow fell and he had to flee for his life?Draw it out a little.  Pull the time back to before Corwin's banishment of Ganelon.  Put PCs in as Corwin's assistants, ministers, generals, and friends.  Let them watch Corwin's </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107353533821955219'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107353533821955219'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_01_01_archive.html#107353533821955219' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107345513844551328</id><published>2004-01-06T23:58:00.000-06:00</published><updated>2004-01-07T22:14:54.293-06:00</updated><title type='text'></title><summary type='text'>So what happens if a Pattern initiate tries to hold a Shadow stable against Primal Chaos?Merlin doesn't even try.  He just gets the hell out of there.But there's no reason it shouldn't be possible, is there?  After all, if the Pattern couldn't prevail against primal Chaos, why would there be Shadow?  If the Pattern wasn't strong enough, then Amber would still be but a small, sudden island in </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107345513844551328'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107345513844551328'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_01_01_archive.html#107345513844551328' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107343861494979137</id><published>2004-01-06T19:23:00.000-06:00</published><updated>2004-01-07T22:01:36.043-06:00</updated><title type='text'></title><summary type='text'>Meditating on the barest hint of a germ of an idea.What happened to Avalon?Corwin lost.  The silver towers fell.  Why did he just leave?  Corwin's a stubborn little shit sometimes - why did he abandon what he'd created?  Was it tarnished beyond his repair in his eyes?  A great stain - yet he remembers her fondly in her glory days; why did he not take the final step and repair what had been </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107343861494979137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107343861494979137'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_01_01_archive.html#107343861494979137' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107308942592535001</id><published>2004-01-02T18:23:00.000-06:00</published><updated>2004-01-02T18:25:20.670-06:00</updated><title type='text'></title><summary type='text'>I need to practice writing about the physical.Okay, that's cryptic.What I mean is that I need to work on being able to write what my character is doing and not just what they're saying.This is brought into sharp contrast by the fact that I just spent 4 days trying to figure out how to word a nod and a glance.  *sigh*I used to be able to do that kind of thing, to a certain degree, but I've</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107308942592535001'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107308942592535001'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2004_01_01_archive.html#107308942592535001' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107259715349787528</id><published>2003-12-28T01:39:00.000-06:00</published><updated>2003-12-28T03:02:36.110-06:00</updated><title type='text'></title><summary type='text'>WISH 78: Two Characters, One GameDo you think allowing one player to play more than one character in a game is a good or bad idea? Does the style of the game make any difference? What about the format (FTF, PBeM, etc.)?I don't have personal experience on this one, but I do have a few things to say.I think whether it's a good idea or a bad idea will depend heavily on the player in question.  I</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107259715349787528'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107259715349787528'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_12_01_archive.html#107259715349787528' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107259470181621397</id><published>2003-12-28T00:58:00.000-06:00</published><updated>2003-12-28T00:59:48.546-06:00</updated><title type='text'></title><summary type='text'>Like I talked about in this entry, I made up that evil-looking critter that inhabits the other side of the seepage.  This is what it looks like - a little bit rabbit, a little bit turtle, a little bit wolverine, and a little bit komodo dragon.  It's about cat-sized, and fast enough that it got away from Random, and Benedict had to stop it before it squeezed under a door and ran amok in the Palace</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107259470181621397'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107259470181621397'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_12_01_archive.html#107259470181621397' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107173942613678035</id><published>2003-12-18T03:23:00.000-06:00</published><updated>2003-12-18T03:25:00.420-06:00</updated><title type='text'></title><summary type='text'>Whee... This may be interesting.  I'm now running 2 games.  Lost and Found, and now I'm running a game in the future of L&amp;F, with just Chetwin for a PC.  We started tonight, with me doing my usual low-preparation, head-first jumping into a session.  It was fun, though.I basically set up the problem: there's some sort of seepage into Shadow going on, and no one knows what it is.  There are </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107173942613678035'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107173942613678035'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_12_01_archive.html#107173942613678035' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107138941396497661</id><published>2003-12-14T02:10:00.000-06:00</published><updated>2003-12-14T02:11:22.996-06:00</updated><title type='text'></title><summary type='text'>I just posted three sessions worth of L&amp;F quotes (sessions 60 to 63).I'm actually rather pleased with Random at the moment.  Amber just annexed Eregnor.  *chuckle*  Random got tired of listening to Kashfa and Begma arguing over it, and he had this convenient opportunity where Dalt's two daughters split Dalt's army and ended up fighting each other in Arden... So he captured the girls, called </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107138941396497661'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107138941396497661'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_12_01_archive.html#107138941396497661' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-107048997879804218</id><published>2003-12-03T16:19:00.000-06:00</published><updated>2003-12-03T16:20:34.090-06:00</updated><title type='text'></title><summary type='text'>Term paper hell.  That's what I'm in the middle of.  Ye gods.  A 10-pager was due Monday, a 4-5-pager is due Friday, and another 5-pager (I think) is due next Tuesday.  Not to mention finals next week.And of course, my brain is Elsewhere.I want to reread Merlin's books, because I've got a vague idea or two I need to map out when it comes to Logrus.I'm going to run a game for my boyfriend, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107048997879804218'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/107048997879804218'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_12_01_archive.html#107048997879804218' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106944758580586195</id><published>2003-11-21T14:46:00.000-06:00</published><updated>2003-11-21T15:03:21.983-06:00</updated><title type='text'></title><summary type='text'>WISH 73: Player-Driven ShiftsWhat’s the biggest PC-driven shift you’ve ever experienced in a campaign? If you were a player, what made you feel like you could successfully change the GM’s world? If you were a GM, was this planned or something the PCs surprised you with?The only thing that springs to mind is the Evil Party D&amp;D game I was in.  I think the original "plot" was for the good and evil</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106944758580586195'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106944758580586195'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_11_01_archive.html#106944758580586195' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106944200866686579</id><published>2003-11-21T13:13:00.000-06:00</published><updated>2003-11-21T13:33:19.076-06:00</updated><title type='text'></title><summary type='text'>I have vague thoughts about Chaos floating around in my brain at the moment, sort of as a sequel to this somewhat confused commentary on first series purism and Chaos.It's an interesting culture that creates worship chapels to their conquerers, if you believe Merlin's account.Dara's chapel to Corwin contained a Ways to his prison.  Jurt had a chapel to Brand; someone probably has a chapel to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106944200866686579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106944200866686579'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_11_01_archive.html#106944200866686579' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106887696390109094</id><published>2003-11-16T16:22:00.000-06:00</published><updated>2003-11-21T13:48:43.700-06:00</updated><title type='text'></title><summary type='text'>WISH 72: Character InterruptusTalk about a few characters you had to stop playing before their stories felt finished. Where do you think they would have gone?Heh.  Well, since as far as I can tell, the game for Oriana has changed status this week from "on hiatus" to "defunct," I guess I'll start there.There are too many dangling threads of plots for me to be sure where she'd go, to tell the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106887696390109094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106887696390109094'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_11_01_archive.html#106887696390109094' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106866220135769267</id><published>2003-11-12T12:36:00.000-06:00</published><updated>2003-11-12T12:37:07.543-06:00</updated><title type='text'></title><summary type='text'>Oh yeah, and I updated quotes for sessions 57 through 59 last night on the Lost and Found page.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106866220135769267'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106866220135769267'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_11_01_archive.html#106866220135769267' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106754997221038209</id><published>2003-11-11T23:52:00.000-06:00</published><updated>2003-11-21T16:50:37.310-06:00</updated><title type='text'></title><summary type='text'>I've been keeping an eye on the IMC stuff as it comes around, and I usually don't participate, mostly because I'm never quite sure what I'd say.  But I can't resist a few words on this one about Chaos.Okay, I honestly don't see where first- and second-series Chaos are mutually exclusive.  To me, it's all tied back to the narrators - Corwin and Merlin.It's a matter of wonder.Corwin sees the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106754997221038209'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106754997221038209'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_11_01_archive.html#106754997221038209' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106704461255847377</id><published>2003-10-25T14:58:00.000-05:00</published><updated>2003-11-21T13:52:35.593-06:00</updated><title type='text'></title><summary type='text'>WISH 70: Games That Challenge YouHave you ever played in a game that has challenged you in some way? What was the challenge? Do you think you lived up to it? How did it affect other games you play/have played?Every time I play, and every time I GM.As a player, I still feel like a complete and total novice, so new situations (and new characters I play) tend to be challenging in a technical </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106704461255847377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106704461255847377'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_10_01_archive.html#106704461255847377' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106685951032370199</id><published>2003-10-22T16:51:00.000-05:00</published><updated>2003-10-22T17:04:17.690-05:00</updated><title type='text'></title><summary type='text'>I'm working on an Oriana story right now; this is a part that I'm particularly proud of, and even if I change everything else in the story, I plan to leave this as it stands."I left the next morning, looking for something new.  No more ocean this time, no boats especially – I’d had my fill of trying not to be a disgrace to my sea-faring parents, at least for a little while.  No more water, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106685951032370199'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106685951032370199'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_10_01_archive.html#106685951032370199' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106685785924841368</id><published>2003-10-22T16:24:00.000-05:00</published><updated>2003-10-22T16:29:07.860-05:00</updated><title type='text'></title><summary type='text'>This is from last night's session - reworked into prose instead of IM-speak:Bleys chuckled.  "'Julian's fatally flawed daughter...' So that's what you were ranting about."Chetwin replied, "Yeah... she was just doomed. She couldn't stay put, she couldn't follow a direct order literally to save her life.... and she wanted to go from zero to full-Amberite in a fortnight. She burned out like a </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106685785924841368'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106685785924841368'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_10_01_archive.html#106685785924841368' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106655298830798703</id><published>2003-10-21T17:14:00.000-05:00</published><updated>2003-10-22T17:05:34.720-05:00</updated><title type='text'></title><summary type='text'>On the amber_diceless_rpg Yahoo! group, a few recent (10/19) topics of discussion were:a) the idea of a Fire Pattern and where it'd be hiding,b) campaigns containing "nice" (i.e., not actively scheming against each other) Elders,c) and keeping a group of people with varying levels of knowledge about Amber on a level playing field.Well, I don't have much to say about C.  We made the one </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106655298830798703'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106655298830798703'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_10_01_archive.html#106655298830798703' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106644060035274078</id><published>2003-10-17T20:30:00.000-05:00</published><updated>2003-11-21T13:55:35.356-06:00</updated><title type='text'></title><summary type='text'>WISH 69: Non-RPG Games for GamersRecommend three non-RPG games for RPGers. Why do you recommend these three?You mean I have to only pick three?  *laugh*  Okay, okay, fine... but I'm going to pick some peculiar ones.First up is one that I'm not even sure I still own.  It's a Star Trek board game, with an interactive video, called something like "A Klingon Challenge."  There's a pretty </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106644060035274078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106644060035274078'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_10_01_archive.html#106644060035274078' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106643673215692190</id><published>2003-10-17T19:25:00.000-05:00</published><updated>2003-10-17T19:25:32.000-05:00</updated><title type='text'></title><summary type='text'>The problem with having a hockey-obsessed Amberite in a game that's on hiatus is that hockey season comes around and you have to beat said Amberite back into dormancy.  With a large stick.  Well, okay, so it's less of a stick and more of a story.  But still.  *wry grin*</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106643673215692190'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106643673215692190'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_10_01_archive.html#106643673215692190' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106617000414828241</id><published>2003-10-14T17:55:00.000-05:00</published><updated>2003-10-17T20:32:55.633-05:00</updated><title type='text'></title><summary type='text'>And apparently I have a habit of creating characters who rush into things that are potentially bad for their health, usually in an underarmed state...Faline found out the hard way that throwing Lucky Charms at Redcaps is a bad idea.  She also decided that the best way to cope with a pissy Troll was to take mushy, rotten apple cores from her pockets and smear it down said Troll's front.Oriana </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106617000414828241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106617000414828241'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_10_01_archive.html#106617000414828241' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106566568168127291</id><published>2003-10-08T21:14:00.000-05:00</published><updated>2003-10-08T21:20:14.456-05:00</updated><title type='text'></title><summary type='text'>Okay, latest two sessions of Lost and Found have quotes posted - sessions 55 and 56.Last night's session (56) was extremely entertaining.  On the one hand, I had Chetwin trying to weasel his way into a thieves' guild in Amber, followed closely by finding out that Bleys was not, in fact, actually dead; on the other, I had Dylana making a Trump of Chetwin's computer and using it because she </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106566568168127291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106566568168127291'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_10_01_archive.html#106566568168127291' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106507055948362746</id><published>2003-10-01T23:55:00.000-05:00</published><updated>2003-10-03T17:02:45.590-05:00</updated><title type='text'></title><summary type='text'>Cardinal Directions - a meme from JvstinWhat is the furthest North you have ever been?Chantilly, France; it's about 25 miles north-northeast of the center of Paris.The furthest South?Hmm.  Somewhere around the international waters line south of the island of Oahu, on a whale-watching day trip.  I know the boat went a bit south of Diamond Head, and I think that's the southernmost point of </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106507055948362746'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106507055948362746'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_10_01_archive.html#106507055948362746' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106488020571459549</id><published>2003-09-29T19:03:00.000-05:00</published><updated>2003-10-01T19:29:55.343-05:00</updated><title type='text'></title><summary type='text'>I have an idea percolating.  It's a world.  A friend was pestering me last night to run a FtF game (or is it AN FtF game?  Hmm.).  Well, okay, we'll see.The world is a city - no name for it yet, if it will ever have one.  It's been in my mind for a while - it's part of something I began to write my senior year of high school (four years ago).  Among the things I can recall reading at the time, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106488020571459549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106488020571459549'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_09_01_archive.html#106488020571459549' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106464151199496587</id><published>2003-09-27T00:45:00.000-05:00</published><updated>2003-11-21T13:56:00.013-06:00</updated><title type='text'></title><summary type='text'>WISH 66: Left Turn at AlbuquerqueGMs can spend hours designing an adventure and have their players take off in an entirely unexpected direction. How does a GM handle this—try and steer the players back to the designed plot, or hang back and see where the adventure goes? How does a player handle this? Stay on target or go with the flow?Okay, story time.  A story that will answer the question.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106464151199496587'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106464151199496587'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_09_01_archive.html#106464151199496587' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106454372843205675</id><published>2003-09-25T21:35:00.000-05:00</published><updated>2003-09-25T21:35:28.140-05:00</updated><title type='text'></title><summary type='text'>This week's random addition to the restaurants of Amber in L&amp;F: a middle-class restaurant serving Thai-food-like cuisine from a place called Therrapis.(Otherwise known as attempts to keep a vegetarian, Thai-food-eating player whose character is simply her with a very small number of changes amused...)(And I think this entry gets the "long, complex sentances" award for the week...)</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106454372843205675'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106454372843205675'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_09_01_archive.html#106454372843205675' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106401052716583774</id><published>2003-09-19T17:28:00.000-05:00</published><updated>2003-11-21T13:56:22.496-06:00</updated><title type='text'></title><summary type='text'>WISH 65: That's My JobDoes what you do for a living have any impact on your gaming? Have you had occupational details intrude on your descriptions of how something works? Have you ever dared a player to go “Hotwire a car, then, if that’s how you think it’s done?”Heh.  Okay, I have to go at this sideways and backwards, as usual...First off, I'm a student.  Undergrad in college, looking towards</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106401052716583774'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106401052716583774'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_09_01_archive.html#106401052716583774' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106359562108479840</id><published>2003-09-14T22:13:00.000-05:00</published><updated>2003-09-19T00:31:48.703-05:00</updated><title type='text'></title><summary type='text'>I got pretty bored the last couple of weeks (yes, despite the fact that I'm in school and having to read crap like crazy right now), so I came up with playlists for Oriana and Sophia.  Some of the songs I understand why, and some of them I'm at a loss about.Keep in mind that this is coming out of my rather meagre music collection (or at least *I* think it's lacking...).  I linked up lyrics to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106359562108479840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106359562108479840'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_09_01_archive.html#106359562108479840' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106287790528344993</id><published>2003-09-06T14:51:00.000-05:00</published><updated>2003-11-21T13:57:21.233-06:00</updated><title type='text'></title><summary type='text'>WISH 63: Contributions and Other Value AddsWhat kinds of game-related things do you do when you’re not gaming? Do you write journals or fiction, create web-pages, make character images, or indulge in other outside game-related business? If you game regularly face-to-face, do you play by email or chat outside the game? Does your GM give you experience or character rewards for your efforts? And if</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106287790528344993'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106287790528344993'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_09_01_archive.html#106287790528344993' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106147964854263150</id><published>2003-08-21T10:27:00.000-05:00</published><updated>2004-04-26T00:12:39.013-05:00</updated><title type='text'></title><summary type='text'>I'm trying to work out where to put some plot threads in Lost and Found - and they're all tangled up.  Individually, they're not that bad - destruction of House Niall, introduction of the members of the Inconnu in preparation for the endgame with the Illuminati, and the return of Benedict, Bleys, and Gerard from apparent death (they aren't actually dead, just... missing).  But it becomes a matter</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106147964854263150'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106147964854263150'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_08_01_archive.html#106147964854263150' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106075225432209186</id><published>2003-08-13T00:24:00.000-05:00</published><updated>2003-08-13T00:24:14.260-05:00</updated><title type='text'></title><summary type='text'>Wow.  Okay, just had an evil idea.Suppose you've got an Amberite - an Elder, perhaps - that's presumed dead.  Then suppose that person returns to Amber unexpectedly after a period in captivity.Suppose that person has a tattoo on their back - one they don't remember agreeing to - that reads, "A pittance for the King."Stir briskly.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106075225432209186'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106075225432209186'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_08_01_archive.html#106075225432209186' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-106040940045207570</id><published>2003-08-09T01:10:00.000-05:00</published><updated>2003-11-21T13:59:13.030-06:00</updated><title type='text'></title><summary type='text'>WISH 59: Games for Non-GamersName three games you might use to get someone who has never roleplayed before into roleplaying.Hm.  Let me start by going at this backwards.  We'll pretend this isn't a stall for time, okay?  ;)Games I wouldn't recommend, based on my playing experiences:1. Vampire: the Masquerade.  Ye gods.  *shakes head*  This was the first game I played.  Honestly, looking back </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106040940045207570'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/106040940045207570'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_08_01_archive.html#106040940045207570' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105977388914827664</id><published>2003-08-01T16:38:00.000-05:00</published><updated>2003-11-21T14:00:16.030-06:00</updated><title type='text'></title><summary type='text'>WISH 58: MetaplotWhat do you think of metaplots (plots developed in the rules and supplements published by the game company)? Are they good, bad, or indifferent? Have you played in a game with a metaplot? What was your experience?Ugh.  I really don't care for metaplots.  Not from any bad experiences, but because it can be turned into a morass of widely-distributed information - I can't word </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105977388914827664'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105977388914827664'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_08_01_archive.html#105977388914827664' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105945636516920413</id><published>2003-07-29T00:26:00.000-05:00</published><updated>2003-07-29T00:26:05.110-05:00</updated><title type='text'></title><summary type='text'>Wow.I'm sitting here on this huge bundle of nervous energy, incredible shyness, and intense pride.  It's a heady mix.See, I wrote this entry about Morgenstern thinking, "Surely someone's done this already..."  Well, okay, I figured other people had made guesses at his height before, and I was equally certain that other people had guessed at his speed.  I figured that at best, I was taking the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105945636516920413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105945636516920413'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105945636516920413' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105917062770640935</id><published>2003-07-25T17:03:00.000-05:00</published><updated>2003-11-21T13:59:52.090-06:00</updated><title type='text'></title><summary type='text'>WISH 57: System, Setting, Style, and PlayDo you find that you play differently when you play in different game systems? For instance, do you approach D&amp;D or Champions the same way you approach Vampire or Werewolf the same way you approach Amber or Nobilis? Do you build the some kinds of characters? What are some examples of different characters in different systems, and why do you think they </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105917062770640935'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105917062770640935'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105917062770640935' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105900016276284080</id><published>2003-07-23T17:42:00.000-05:00</published><updated>2003-07-25T16:04:41.083-05:00</updated><title type='text'></title><summary type='text'>Morgenstern: a few calculationsOkay, I'm indulging in too much knowledge of horses and an urge to do math here."Morgenstern was six hands higher than any other horse I'd ever seen..." -Corwin (NPiA, ch. 4)So how tall IS Morgenstern?It depends entirely on the height of the tallest horse Corwin's seen, and whether he was talking Earth horses or not.Let's assume he was talking horses here on </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105900016276284080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105900016276284080'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105900016276284080' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105898863054568855</id><published>2003-07-23T14:30:00.000-05:00</published><updated>2003-07-23T14:40:29.576-05:00</updated><title type='text'></title><summary type='text'>*twitch*  There is just something wrong about going for an $11.90 oil change and spending $142.66 for an oil change, air filter change, gas filter change, and fuel injection system cleaning instead.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105898863054568855'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105898863054568855'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105898863054568855' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105855773341336960</id><published>2003-07-18T14:48:00.000-05:00</published><updated>2003-11-21T13:59:31.436-06:00</updated><title type='text'></title><summary type='text'>WISH 56: Friends and AssociatesDo your characters have friends and associates who play a regular role in the game? What about henchmen and hirelings in the old D&amp;D sense or Champions-style DNPCs? How does your group handle playing them? What sorts of things are they used for in the game? Is their influence good, bad, or indifferent?Well, once again dipping into the rather shallow pool of my </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105855773341336960'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105855773341336960'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105855773341336960' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105839530430102890</id><published>2003-07-16T17:41:00.000-05:00</published><updated>2003-07-16T20:55:40.223-05:00</updated><title type='text'></title><summary type='text'>Yikes.Right after the Fourth of July, after four days of no game emails, I emailed the GM of D&amp;SN and said, essentially, "Hey, what's going on?  Is it real life, something else, or the need to put a brake on our group before we get a week ahead of the others?"  That's a paraphrase, but I remember that last clause is pretty much spot-on.  I meant in-game time, but I didn't specify...Today we get</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105839530430102890'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105839530430102890'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105839530430102890' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105831475723734255</id><published>2003-07-15T19:19:00.000-05:00</published><updated>2003-07-15T19:19:17.206-05:00</updated><title type='text'></title><summary type='text'>Ohyeah - and warm-fuzzy for the day: The GM for Dark and Stormy Night said my picture of Sophia was "almost how [she] pictured her."I have to admit that I'm a self-confessed perfectionist when it comes to my artwork... and I'm not convinced that picture was perfect... but damn, it's nice to have someone other than my boyfriend and a friend who just says crap because she thinks it'll make you </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105831475723734255'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105831475723734255'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105831475723734255' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105831453772190721</id><published>2003-07-15T19:15:00.000-05:00</published><updated>2003-07-15T19:15:37.706-05:00</updated><title type='text'></title><summary type='text'>Just finished a new section on Oriana's page - a list of people she knows in Shadow.Again, it's Angelfire, expect pop-ups.Y'know... when I start actually having money, I think one of the first things I'm going to do is pay for a domain or something.  I know my browser of choice (Mozilla) kills pop-ups... but I have to wince every time I think about the attack that greets visitors to my sites.  </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105831453772190721'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105831453772190721'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105831453772190721' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105816128048041213</id><published>2003-07-14T00:41:00.000-05:00</published><updated>2003-07-14T00:41:44.580-05:00</updated><title type='text'></title><summary type='text'>I spent some time doing mild tweaks to my template the other day - ideally, unnoticeable tweaks, since most of what I did was convert all the fixed-pixel font sizing to relative sizing.However, in the process of doing so, I've added links to pages for my characters.  The following holds true for now: Faline and Sophia have a picture, a background, and not much else; Oriana's page is the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105816128048041213'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105816128048041213'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105816128048041213' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105794759592410734</id><published>2003-07-11T13:19:00.000-05:00</published><updated>2003-11-21T14:02:50.310-06:00</updated><title type='text'></title><summary type='text'>WISH 55: What's In A Name?How do you choose character names? What makes a good or bad name for a character? What are three examples of really good (or really bad) character names, and why are they so good or bad?Umm... With a book of 20,001 baby names at 2 AM?  *grins*  I only wish I was joking - the last couple of characters gained names like that.  I tend to just flip randomly through the </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105794759592410734'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105794759592410734'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105794759592410734' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105781119020005401</id><published>2003-07-09T23:26:00.000-05:00</published><updated>2003-07-09T23:30:02.683-05:00</updated><title type='text'></title><summary type='text'>Okay, I promised myself I'd expand on the idea of the Hellhounds' bones being crystal, so here goes... (And please excuse any organizational strangeness - writing skills are good, organizational skills are as bad as a blind, hopped-up rabbit...)The main reason I even started contemplating what Hellhound bones were like is because of certain circumstances in Lost and Found.  A pair of dire wolves</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105781119020005401'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105781119020005401'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105781119020005401' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105779311620443707</id><published>2003-07-09T18:25:00.000-05:00</published><updated>2003-07-09T18:25:16.166-05:00</updated><title type='text'></title><summary type='text'>I'm playing with the Lost and Found site today.  I decided I didn't like the new-background-on-each-page routine anymore, so I'm putting the parchment background on all the main pages - whether I do so on the non-main pages has yet to be determined... It depends on how irritated I am when I get to that point.I also posted quotes from session 50.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105779311620443707'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105779311620443707'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105779311620443707' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105763575222841996</id><published>2003-07-07T22:42:00.000-05:00</published><updated>2003-07-08T16:39:21.643-05:00</updated><title type='text'></title><summary type='text'>Okay, I feel better now.I got a little disconcerted this weekend - after a couple of posts Friday morning, I hadn't received anything related to D&amp;SN until a few minutes ago.Now, I know it was a holiday.  By all means, I don't want to disrupt anyone's holiday - even if all I did on the 4th was what I do every other day (stare at the computer, turn on the tv for noise, read a while, rinse, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105763575222841996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105763575222841996'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105763575222841996' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105737465446104388</id><published>2003-07-04T22:10:00.000-05:00</published><updated>2003-07-04T22:10:54.473-05:00</updated><title type='text'></title><summary type='text'>*laughing*  Now I'm remembering one of the one-shots I was in.It was Star Wars d20... IIRC, the setup was that we were on this backwater planet as part of the New Republic... and these peculiar aliens showed up (something from the later books, from what I gathered from the rest of the guys).  These aliens were practically unbeatable, and they shot us with these bioorganic weapons.  It was </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105737465446104388'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105737465446104388'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105737465446104388' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105736360611127535</id><published>2003-07-04T19:06:00.000-05:00</published><updated>2003-11-21T14:04:29.576-06:00</updated><title type='text'></title><summary type='text'>WISH 54: Background HooksDo you like to have bits and pieces from your characters’ backgrounds appear in the game? Do you write hooks into your character background for the GM to use in the campaign for your character? Do you like it when the GM gives you a background hook into an adventure or scenario with a previously unknown hook, such as creating an old friend of your character’s who is </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105736360611127535'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105736360611127535'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105736360611127535' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105718902307182441</id><published>2003-07-02T18:37:00.000-05:00</published><updated>2003-07-02T18:37:03.080-05:00</updated><title type='text'></title><summary type='text'>Jeeeeeeez.  Okay, Sophia (D&amp;SN) is getting a little peeved now - and she's a patient person, so... *shakes head*Here's the thing... Lily, one of the other PCs, has been insulting and sarcastic at this guy that's about to give us useful information.  For the fourth time now.  And she hared off earlier when we'd agreed that there is some safety in numbers - hared off alone into a grocery store in </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105718902307182441'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105718902307182441'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_07_01_archive.html#105718902307182441' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105702138703776928</id><published>2003-06-30T20:03:00.000-05:00</published><updated>2003-06-30T20:03:07.046-05:00</updated><title type='text'></title><summary type='text'>Heh.  Well, Sophia (D&amp;SN) has developed a random quirk.  We have been surprised by what we suspect is a vampire (who apparently wants to hire our PI-PC); his method of approaching was to join in some laughter and then ooze out of the shadows.  Sophia is... unimpressed... with this - well, not unimpressed.  Startled, actually, but she's cynical, so she really was expecting another shoe to drop - </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105702138703776928'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105702138703776928'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#105702138703776928' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105700625274861872</id><published>2003-06-30T15:50:00.000-05:00</published><updated>2003-06-30T15:50:52.600-05:00</updated><title type='text'></title><summary type='text'>Wow.  Okay, blonde moment today (despite that I'm a brunette)...Well, not total blonde moment.  It's just... well... I'm kind of the geek version of a tomboy.  So I had to ask the GM if a mirror was included with Sophia's makeup in her purse.  I mean, how am I, who use makeup once every three years and then wear it for only an hour or so, to know that kind of stuff?  I mean, yeah, there are </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105700625274861872'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105700625274861872'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#105700625274861872' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105676603114075916</id><published>2003-06-27T21:07:00.000-05:00</published><updated>2003-06-28T01:23:45.070-05:00</updated><title type='text'></title><summary type='text'>Wow, today's been odd... I've got multiple emotions running around my brain...First of all, I feel a little guilty, 'cause I pretty much slacked off this week - but I was a little sick, so... yeah.  Still feel guilty.Secondly, I feel slight amounts of trepidation - it's time to sort out experience points for Lost and Found again, and that usually takes a full week... *groans* Mostly 'cause I </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105676603114075916'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105676603114075916'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#105676603114075916' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105672812297459611</id><published>2003-06-27T10:35:00.000-05:00</published><updated>2003-11-21T14:08:52.000-06:00</updated><title type='text'></title><summary type='text'>WISH 53: SchtickWhat are three examples of physical or verbal schtick that you’ve used to develop your characters? Schtick means trademark gestures or phrases that identify your character uniquely. It’s about showing, not telling.Okay, I can do this one.  *grins*The quickest and easiest example of this is my Changeling character, Faline the Pooka.  Speech-wise, she has a tendancy to either not</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105672812297459611'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105672812297459611'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#105672812297459611' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105669064032287856</id><published>2003-06-27T00:10:00.000-05:00</published><updated>2003-06-27T00:10:40.330-05:00</updated><title type='text'></title><summary type='text'>Heh.  I just went through and answered on three blogs who were asking who reads them.  I kept using two words: intelligent and interesting.Those two things are what makes me keep reading a website - and I have to admit my qualifications sound simple but aren't quite as simple as all that.My idea of an interesting website is one that has topics that interest me, and that presents its information</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105669064032287856'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105669064032287856'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#105669064032287856' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-105668739097924037</id><published>2003-06-26T23:16:00.000-05:00</published><updated>2003-06-28T01:27:01.956-05:00</updated><title type='text'></title><summary type='text'>*laughing*  From tonight's Lost and Found session:Dylana: *walks the Tir Pattern 'cuz Etienne got her curious* [He said it was weird to walk.]GM: It seems normal to you... Well, aside from the ghosts of you that seem to be collecting around the border and staring at you...Dylana: Ghosts, huh?  Ah well... *keeps walking*GM: Yeah... It's funny... They all look kind of... well... curious...</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105668739097924037'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/105668739097924037'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#105668739097924037' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-96006284</id><published>2003-06-25T00:41:00.000-05:00</published><updated>2003-06-25T00:48:26.000-05:00</updated><title type='text'></title><summary type='text'>Oh, and Dust said I needed to post this on a quotefile somewhere - I'll just do it on my personal one here."Hello, Lily," Sophia replies.  She moves her handbag from its position beside her on the seat to her lap, then continues with an amused smile, "Welcome to the decisive car.  Just to bring you two up to speed," she includes Quanah in the conversation with a glance, "according to the paper </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/96006284'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/96006284'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#96006284' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-96006221</id><published>2003-06-25T00:38:00.000-05:00</published><updated>2003-06-25T00:38:48.730-05:00</updated><title type='text'></title><summary type='text'>News on Rob-GM, who has not, as it turns out, dropped off the face of the planet.  Just the internet (well, he can answer email...).  He's still in the middle of a rather wacky-sounding move, and he said the game should start up some time between July and "a couple of months from now, at worst".Right.  Let's just take my luck into account here.  Dollars to doughnuts that means it'll start up in </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/96006221'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/96006221'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#96006221' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-96005982</id><published>2003-06-25T00:30:00.000-05:00</published><updated>2003-06-25T00:30:04.446-05:00</updated><title type='text'></title><summary type='text'>*laughing*Well, I joined the "Dark and Stormy Night" game that was advertised on Shadows of Amber... It's entertaining so far, even if I find I have moments of not being sure what to do in character - since my character has amnesia... as do all the other PCs.The part that's absolutely cracking me up right now is that my character (whose name is apparently Sophia Corey - heh.) got in a car with </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/96005982'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/96005982'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#96005982' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-95809166</id><published>2003-06-18T19:13:00.000-05:00</published><updated>2003-06-18T19:13:30.210-05:00</updated><title type='text'></title><summary type='text'>The last session I ran, Dustin wanted to know if his character (Chetwin) could find loopholes in the Patternfall Treaty that would allow a scion of Amber to place troops in Chaos, possibly without the approval of Amber's king (although that was never specified, it's Chet's style...).I have to confess that my gut reaction was to say, "no."  I went away to think about it, instead; I knew that Dust</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95809166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95809166'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#95809166' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-95808237</id><published>2003-06-18T18:34:00.000-05:00</published><updated>2003-06-18T18:34:00.220-05:00</updated><title type='text'></title><summary type='text'>Okay, now I'm feeling slightly less remiss... I've posted two sessions worth of quotes...</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95808237'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95808237'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#95808237' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-95782158</id><published>2003-06-18T01:36:00.000-05:00</published><updated>2003-06-18T01:36:03.380-05:00</updated><title type='text'></title><summary type='text'>Blah.I'm thinking today on the subject of justified, unintended rebukes.  *laughs*  I know, gotta explain myself.  Here's the thing - I find myself removed from a blogroll for not having spoken of gaming much.  I know it's not intended as a rebuke - I mean, why would it be one? - but it processed through as one.  A mild one, certainly, and definitely unintended, which is cool, and soooooo </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95782158'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95782158'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#95782158' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-95620041</id><published>2003-06-13T01:27:00.000-05:00</published><updated>2003-06-13T01:27:12.290-05:00</updated><title type='text'></title><summary type='text'>Bloody hell, we do, indeed, have more storms coming.*laughs*  Y'know, I'm sure there's someone out there wondering why a Texas girl living just north of Dallas is using the phrase, "bloody hell," as part of a semi-profane vocabulary... The answer, for the curious, is an excellent PBS station that shows a steady diet of British comedy, a childhood stuffed full of watching things like Monty Python</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95620041'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95620041'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#95620041' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-95578288</id><published>2003-06-12T00:07:00.000-05:00</published><updated>2003-06-12T00:09:26.000-05:00</updated><title type='text'></title><summary type='text'>Okay, I'm on a quest now... I mentioned over on Jvstin's blog that there was a bridge in south Louisiana that had nowhere-to-nowhere syndrome for a while... I know there have to be pictures of and information on this thing somewhere.  Here's what I've found so far:The bridge crosses the Mississippi river between the towns of Grammercy and Wallace (here's the location on MapQuest, if you'd like </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95578288'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95578288'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#95578288' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-95317233</id><published>2003-06-05T00:16:00.000-05:00</published><updated>2003-06-05T00:16:37.480-05:00</updated><title type='text'></title><summary type='text'>Okay.  It meets my satisfaction now, at least for now.  It'll probably change at least once in the future some time, as I'm notoriously fickle about my artwork (or background images, as the case may be).Umm... right.  Must... reference... pronouns."It" = Oriana's pageAll cleared up.  Now to play disappearing archive games to get this to display right...</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95317233'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95317233'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#95317233' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-95223876</id><published>2003-06-03T00:04:00.000-05:00</published><updated>2003-06-03T00:06:14.000-05:00</updated><title type='text'></title><summary type='text'>Okay, so I'm looking for examples of PC pages to mine for ideas to do the front of Oriana's page.  But I keep finding... well... let's just say that some things are not my idea of how to do a page...PeevesYe gods.  Fuscia on neon green?Anime pictures.  Yes, I know, some people like anime pictures.  I have no problem with anime.  I just don't think anime and Amber have more than a passing </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95223876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95223876'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#95223876' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-95146341</id><published>2003-06-01T02:51:00.000-05:00</published><updated>2004-04-25T23:35:48.106-05:00</updated><title type='text'></title><summary type='text'>I really, really want to game right now, but first of all, it's almost 3 am, and second of all, my usual options are closed temporarily.  At least until tomorrow evening, at the earliest, depending on whether Rob-GM is done moving and has internet access yet.  *fidgetfidget*  It'll be Monday before I can make Darcie make up the session from last week that she bailed on because Dust was half an </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95146341'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95146341'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_06_01_archive.html#95146341' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-95101199</id><published>2003-05-30T18:39:00.000-05:00</published><updated>2003-11-21T14:10:41.576-06:00</updated><title type='text'></title><summary type='text'>WISH 49: WinningIs there a way to win or lose in a roleplaying game? Are you in competition with other players, NPCs, or the GM? What are the rewards for winning or the penalties for losing? Do you feel like your characters have to “win” to enjoy a game?It's all in how you define your victories.I have never thought that there has to be a big, overarching victory for a single player when it </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95101199'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/95101199'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#95101199' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-94801777</id><published>2003-05-23T15:41:00.000-05:00</published><updated>2003-05-23T15:52:09.000-05:00</updated><title type='text'></title><summary type='text'>*laughing* I got to drag my bf up to see me for a couple of days.  This has lots and lots of good points.  It also has a huge handful of silly points.Take, for instance, the fact that we came up with an artifact for D&amp;D at 5 am: the Quilt of Putrifying Flesh.Yes, it's as disgusting as it sounds.  Trust me.  Ye gods, I didn't realize I was capable of making up something that disturbing (I knew </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94801777'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94801777'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#94801777' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-94669981</id><published>2003-05-20T23:50:00.000-05:00</published><updated>2003-05-21T00:06:31.000-05:00</updated><title type='text'></title><summary type='text'>BAH!  This is driving me nuts - I have another Oriana diary entry ready to go (Seven pages, covering 2 days?  Sheesh.), but it needs a title.  I can't seem to find a good one.  It'll come... eventually...[Edit]And as soon as I get this posted, the archives updated, and go to do something else, a title pops into my head and lodges firmly.  Why did I not expect this?</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94669981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94669981'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#94669981' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-94484685</id><published>2003-05-16T23:14:00.000-05:00</published><updated>2003-11-21T14:11:58.106-06:00</updated><title type='text'></title><summary type='text'>WISH 47: Learning Your LessonName one lesson you learned in gaming that you will (hopefully) never have to learn again.Okay, this one is pretty obvious and has a corrollary... but the main lesson first:If you find a person annoying more than 30% of the time, don't game with them.I have two people in mind that drove this one home.  One of them, unfortunately, I was stuck with both as someone I</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94484685'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94484685'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#94484685' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-94477396</id><published>2003-05-16T19:29:00.000-05:00</published><updated>2003-05-16T19:36:38.000-05:00</updated><title type='text'></title><summary type='text'>Some thoughts on fertility in Lost and FoundYeah, I know, I've got huge numbers of younger-generation Amberites in my campaign, of which only a few are actually PCs.So, a metric ton of kids.  And I've seen comments on how large numbers of children seem to violate the idea that the Elders are somewhat infertile.Okay, fine, I can take that.  (Anyway, in all honesty, it gets a little hairy </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94477396'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94477396'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#94477396' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-94475324</id><published>2003-05-16T18:22:00.000-05:00</published><updated>2003-05-16T18:24:08.000-05:00</updated><title type='text'></title><summary type='text'>Dustin: Have you ever managed to figure out what they [Oriana's family] smuggled?Me: umm... not really.  Caine mentioned some stuff... don't recall offhand...Dustin: Probably some sort of illicit plant, animal, or mineral.Me: mineral or plant, i suspect.  animals are somewhat harder to hide... they do things like make noise...Dustin: Yeah...and slaves have a habit of complaining.Me: LOL yup</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94475324'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94475324'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#94475324' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-94293063</id><published>2003-05-13T17:57:00.000-05:00</published><updated>2003-05-13T17:57:48.290-05:00</updated><title type='text'></title><summary type='text'>Oriana's second diary entry, "Too Much Green", is posted.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94293063'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94293063'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#94293063' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-94172078</id><published>2003-05-11T19:18:00.000-05:00</published><updated>2003-11-21T14:14:02.966-06:00</updated><title type='text'></title><summary type='text'>WISH 46: Plot, Plot, PlotHow do you define the word "plot" in a roleplaying game? What is plot and how does it come about? What is the GM's role in developing plot? What is the players' role? Are the answers different for different genres?I think I'd have to define plot in a very simple way: what happens.  Okay, let me expand that a little, since it's simpler than I'd intended.A plot always </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94172078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94172078'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#94172078' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-94022211</id><published>2003-05-08T19:37:00.000-05:00</published><updated>2003-05-08T19:37:25.800-05:00</updated><title type='text'></title><summary type='text'>Nyagh!!I've got a theory... played some more Oriana stuff... and there's this circle of candles and reddish-brown runic markings that have appeared in the remains of the formerly Black Road-ed factory... and she's been dreaming of low ominious chanting and the howling of dogs, with an occasional scream and images of candles and blood...Oh, and that circle of candles?  It feels less... umm... </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94022211'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/94022211'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#94022211' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-93757675</id><published>2003-05-04T14:34:00.000-05:00</published><updated>2003-05-04T15:08:55.000-05:00</updated><title type='text'></title><summary type='text'>Played more Oriana stuff last night...So the part of my theory concerning Blade is wrong...Oriana: "I remember a familiar voice and green, before I woke to find food waiting... maybe this answer is in front of me, and I'm just not seeing it... were you the voice, or the green?"Blade: "I am neither, nor do I know anything of them."Riiiiight outta the water.  Damn.  And it was such a tidy </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93757675'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93757675'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#93757675' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-93666286</id><published>2003-05-02T13:56:00.000-05:00</published><updated>2003-05-02T16:01:07.000-05:00</updated><title type='text'></title><summary type='text'>Speaking of L&amp;F (which I was... sort of...)... Last night's partial session was pretty good...The best moment?  Dylana went to the docks after these two street urchins left her daggers while she ate - the first was emerald-studded and looked just like the ones she's seen in pictures of Caine, and the second was identical except for being amethysts instead of emeralds.  She found a third urchin </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93666286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93666286'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#93666286' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-93665780</id><published>2003-05-02T13:46:00.000-05:00</published><updated>2003-05-02T16:01:47.000-05:00</updated><title type='text'></title><summary type='text'>Heh.  I already used this one... but I thought I'd drop it here.The bones of the Hellhounds are some form of organic crystal that makes a distinctive sound when tapped.I'm going to write more on this later...</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93665780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93665780'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#93665780' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-93626341</id><published>2003-05-01T20:18:00.000-05:00</published><updated>2003-05-01T20:18:45.280-05:00</updated><title type='text'></title><summary type='text'>Played some more with Rob-GM last night... *shakes head*  Ah, the joys of having to explain to one of your character's friends that she really wants to keep around why you didn't actually die when a Black Road manifestation blew up around you... and why it was there in the first place... and why you were able to rescue him... and... eeeeeerg, that was hard... And it culminated in Oriana pulling a</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93626341'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93626341'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_05_01_archive.html#93626341' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-93280688</id><published>2003-04-25T23:48:00.000-05:00</published><updated>2003-04-25T23:48:20.046-05:00</updated><title type='text'></title><summary type='text'>I've got an idea I'm trying to articulate, about major skill niches and the Princesses of Amber and why I've set up conflict between Sand and Fiona, but it's not coherent yet.  It's coming later...  But the short version is that Fiona felt her niche was threatened by Sand and tried to take steps to eliminate the threat.  Hmm... I have to go off and think about this some more, and get someone who </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93280688'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93280688'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_04_01_archive.html#93280688' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-93162750</id><published>2003-04-24T01:23:00.000-05:00</published><updated>2003-11-21T14:14:40.670-06:00</updated><title type='text'></title><summary type='text'>WISH 43: In Character RewardsWhat was the best in-character reward one of your characters ever got? Why was it so good?Okay, this one's a tie.  It's between the silly reward, and the interesting long-term reward, both for my Pooka Faline.The silly reward was the chimerical/magical tumbleweed.  It was just a tumbleweed that she picked up and liked... and then discovered that it drank water and </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93162750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93162750'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_04_01_archive.html#93162750' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-93007764</id><published>2003-04-21T17:27:00.000-05:00</published><updated>2004-04-25T23:03:13.483-05:00</updated><title type='text'></title><summary type='text'>Oriana's first diary entry, Interference, is now written, HTML-ified, and posted online.  Next up is her thoughts on encountering (what the player knows is) a Black Road manifestation...</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93007764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/93007764'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_04_01_archive.html#93007764' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-92870901</id><published>2003-04-18T22:37:00.000-05:00</published><updated>2003-04-18T22:37:08.920-05:00</updated><title type='text'></title><summary type='text'>Well, I've done next-to-nothing today... Ah well.However - before I head to bed, I'm determined to finish Oriana's first diary entry and put up more quotes from the L&amp;F session, which seems to be stringing itself out over a couple of days, and then if I'm still feeling ambitious, I'll apply my limited experience to this week's WISH...Right.  Working now.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/92870901'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/92870901'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_04_01_archive.html#92870901' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-92498677</id><published>2003-04-12T15:37:00.000-05:00</published><updated>2003-11-21T14:16:22.890-06:00</updated><title type='text'></title><summary type='text'>WISH 42: Reusing CharactersDo you ever reuse characters from game to game? When you reuse characters, what do you bring from game to game: a name and a personality, stats, or more? What kinds of characters do you reuse and why? If you GM, do you like to have players bring in existing characters? Why?Hmm... This one is riiiiight on the edge of "I haven't gamed enough to answer this..."  But I'll</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/92498677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/92498677'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_04_01_archive.html#92498677' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-5020895.post-92463239</id><published>2003-04-11T21:20:00.000-05:00</published><updated>2003-04-12T14:59:05.000-05:00</updated><title type='text'></title><summary type='text'>Puzzling...This is driving me batty.Rob-GM ran me through some more backstory for Oriana last night and the night before (Gotta stop staying up late...).  There's one or two things I have to explain before I can explain what's bugging me, so here goes.  And sorry for the Angelfire links in advance - erg, popups.I gave the GM a story in addition to the character quiz.  If you don't want to read</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/92463239'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5020895/posts/default/92463239'/><link rel='alternate' type='text/html' href='http://lostandfoundannex.blogspot.com/2003_04_01_archive.html#92463239' title=''/><author><name>sandrayln</name><uri>http://www.blogger.com/profile/06583850857188442687</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry></feed>
